I've had a lot of inquiries about the Flight Instrument “game” that I often
mention on the website and the newsletters. I use it for when I meet with the
Girl Scouts, but it could be used for a variety of venues and ages. The game is
not available for purchase. You need to make it yourself, and feel free to
email
me if you have any questions.

What's great about this "game" is that it uses aviation, air traffic control,
teamwork, and communication skills. There is no way to win or lose, but as of
yet, I have not had any complaints!

First, have some cockpit posters laminated. You can buy them (I use 172
posters – pretty simple layout) from Sporty’s and have them laminated at
Staples, which costs very little. When you use the game consider the size of
the group. If you’re getting just a few girls at a time, one poster is enough. I
don’t suggest more than five girls per poster, because it just gets too
crowded. I did up another poster with a pilot’s multifunction display so they
get an idea of how the same instruments have evolved into a one-screen
display.

Then, create cards that show the basic instruments and laminate them for
durability. For more options, make different sets of cards for each poster
showing different indications. I have five posters and five sets of cards, 1
each: attitude indicator, airspeed indicator, altimeter, vertical speed indicator,
compass, and turn and slip. I used MS Picture It to make cards that show
climbs, turns, different speeds, etc. The cards can be downloaded from this
page.

I usually start with an overview of my background as a pilot. This can fulfill
badge requirements. Then, I tell the girls I am going to teach them everything
they need to know to be a pilot. I also printed out a page with the phonetic
alphabet. I show them where their call sign is and how to say it. The girls
LOVE to figure out what their call sign is! I make sure there is a large “cheat
sheet” that shows how to make a radio call.
"Cleveland Center
This is <call sign>
<Tell Center the information they need>"

Example questions to get things started.
“Who has ever seen the flight deck of an airplane before?”
Then, I go through the instruments.
“What is the biggest difference between flying an airplane and driving an car
on the ground?” Altimeter.
“How do you measure your speed in an airplane? We use nautical miles per
hour, or knots.” Airspeed indicator.
“Additionally, you need to know how fast you’re climbing or descending.” VSI.
“How do you know what direction you’re going in?” Compass.
I like to explain that just like if someone is skiing or snowboarding, or even
riding a bike, they need to make sure the back of them is going in the same
direction is the front – or else they’ll be skidding and sliding around. The
pedals help make turns. Turn and slip.
“What if it’s cloudy out and we can’t see the ground? How will we know how
our airplane is traveling over the ground?” Attitude indicator. Ask why it’s
colored blue and brown…
This is a good time to ask the kids to interpret what their attitude indicator is
telling them they’re doing (climbing or descending, turning left or right or
straight and level). Kids as young as in the fourth grade can figure this out!

Now, to make it a game, I use a friend who is an Air Traffic Controller. She
asks the girls where they want to fly. Since her job is to coordinate and direct
the airplanes, she tells them that she needs to figure out who is going the
fastest, since she is going to put them first in line. She has a list of the
airplane tail numbers and she asks them to “say airspeed.” Each table reads
back their airspeed. (This takes about twenty minutes up to this point for five
groups). Then she tells them she is going to help to vector them to the airway
they need to follow to get to their destination. Then, since everyone is heading
in the same direction, she says she needs to know what altitude they are at,
so she can keep them separated in the sky, followed by asking them their
vertical speed. At this point, depending on the age of the girls, you could then
ask them what they need to do to make the airplane climb or descend
(power/yoke), what to look for on their instruments, etc.

This “game” is very popular because the girls walk away feeling like they’ve
really learned something they can use. I  was warned it would be too difficult.
Well, the girls had no problems figuring out what to do and were so proud of
themselves for doing so! See a
video clip of the game in action.
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